Electrostaff - Item Card Review
- Imperial Assault HQ
- Mar 26, 2019
- 1 min read
Updated: Mar 30, 2019
The Electrostaff is a Tier 3 melee weapon. It boasts a red-green-blue attack combination - one of the best in the game. For abilities it has only a surge to 2 damage, which is pretty good. Then, before you attack, you may gain Reach or Cleave 2. This is great and makes this weapon versatile and easy-to-use.

First off, I appoligize for the blurry image. A clearer one is here. Then, let's talk about cost. This weapon costs 1250 Credits. This is a lot of credits for a weapon and you need to think about just how you will use this. Electrostaff is best with a brawler-like hero. The first hero that comes to my mind is Verena Talos. But she really wants a melee and a ranged weapon. Because Electrostaff is so expensive, I don't think it's right for her. Davith Elso would also like this weapon, but I think he has better, cheaper options. Ultimately, I think Electrostaff is best on Jarrod Kelvin. He is a tank, so he is very survivable and will get the most longevity out of this expensive weapon. Also, he really wants two weapons (Parry and Leaping Slash). Additionally, because Leaping Slash is simply move two spaces, that means that Jarrod can get into tight spaces easily (Cleave) and attack twice. Overall, this is the best weapon in the game - if it weren't for the 1250 credit cost. Because of that, use this card carefully and strategically - it's not good enough to be an auto-include in all lists.
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